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Thanks for the feedback! It's looking like everyone's not that good at the game by looking at the comments, as I didn't fine tune a lot of the patterns and obstacles to be reasonably difficult. Glad you liked it!

(+1)

The biggest reason I died is that I would run into the blocks sideways because I would be trying to strafe over to a gap in the next row of blocks. 

I had that problem too while playtesting it, I think I may either need to decrease the horizontal resolution to make it more navigatable, make the player faster, or re-do the obstacles (the latter of which will most definetly happen soon, because my god are they bad).