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Got stuck, and that was quite a frustrating experience. This game is quite fast, and tries to do a lot right off the bat. I think this could be fun, but the movement has to feel right! The movement seems the core mechanic in this game, but to me at least it doesn't feel right, it's heavy, clunky and it feels like i am skating on ice, whilst carrying a cow, while it should be snappy, quick, and accurate.

Graphics are nice though

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Thanks for the Graphics comment.

And yeah. I'm quite aware of that issue. But I simply didn't have the time or necessary experience. 50% of my time developing this was figuring out Unity components I had never worked with before.

(+1)

Right, I understand new components are always difficult. Cheers! :)