The Good:
- Clarity - I liked that I was given instructions and introduced to the mechanics one by one. It was clear what I was supposed to do every level
- Story - I liked the cute little story and the animation event at the end, makes the game feel complete
Could Improve:
- Movement - movement felt a bit clunky and it took at lot of time to build up momentum. The jump was also bugged sometimes when I landed, and I couldn't press it again
- Theme adherence - the idea of the theme is there, but in the end it's just a timer with a fancy name. I think you could've gotten more creative with it
Overall:
A sweet, short game. I think this was a nice side project you can add to your portfolio, and learn from it to create even better games in the future.
Edit: oh and I also recommend adding sounds or music into your game. It really makes games feel more alive.