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(+1)

I must say I'm not really sure what to do in this game, I kept running into the button but it didn't feel like there was any win condition? Maybe I didn't play enough, but the gameplay felt a bit repetitive due to just running in a straight line and shooting whenever possible, the shooting wasn't as responsive as I had hoped either

The graphics and the audio was really good though, they were pleasent to look at and listen to and I liked how the environmental changes had sound effects

Good job on this game! a lot of art and effects for 7 days, just wish the gameplay was more refined

Thanks! If you see on the right, the amount of time crystals is how many times you have to run through and defeat him (as that's how many times he can rewind the level.) The differing difficulties have differing time amounts and time crystals. The gun also is supposed to be a sort of last-resort use, so you'll have to find your way around some obstacles at times in the quickest way possibly to beat the time. Hopefully this clears things up. Sorry you had a bad experience with it.

(+1)

Don't get me wrong, the game was fun to play, but only for a short while because it eventually got a bit repetitive to just run towards the button, thanks for clearing the gun up, maybe it could be replaced with something like a hammer to indicate that it's supposed to break the blocks? At first I thought there would be enemies! Anyways good job

Ok alright, thanks for the feedback!