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I get the sense that the story/atmosphere is the main focus of the game, but I think the gameplay could be improved. In the second level, for example, if there was more variety in the landscape, it would be easier to traverse and find where you need to go next.

Ah thanks for the feedback!  I was going for a hazy feel but it could definitely could use more variety.  You're right about the gameplay though, it was mostly an afterthought, but I really should've made it more interesting! 

(+1)

I think the fog is a great addition for that hazy feeling you're going for;  So, if you change anything, keep that.