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(1 edit)

Thank you so so much for the comments and feedback - You are absolutely correct and I expect to see these glaring kind of issues ironed out in any future revisit. 

I took a limited concept and provided an almost literal outcome for it really I guess, but felt it had some scope in the player mechanics of the game play, or at least I ended up thinking that ha. [actual GMTK2020 submitted version was super, super broke(sadface)]

Doh...Sound

Doh...Maps

Doh...Purpose and story driver beyond collection mechanic

Doh...Procedural gen'd stubs replaced with detailed Env props

Doh...0% 'Game Juice'

... and it goes on and on to be fair :)

The provided details here [in your feedback] have gone into the Trello for it and a they have really become the milestones for any next attempt/ revisit - these have actually been truly golden so thank you so much for critiquing it with such a pro attitude in the aid of move something forward :)

It's a back burner for now...chucked into the box with all these others I've never let see the light of day haha

Again, Thanks so much for the critique and valuable feedback, its really been very much appreciated.

Gruff:)