Are you all full time indie developers?! I'm just doing this after work so it would be pretty hard to reach 48 hours
Viewing post in So how on earth would you know that we only spent 48h
I think if everyone here was a full-time indie developer, there would be a much smaller crowd. Indie developer can mean many things, but a lot of the time to be successful it means putting a hold on side-projects and working on the project that pays (assuming you don't make money from something like YouTube showing off side-projects). Jams like this are mostly designed to incorporate everyone who loves game development, but maybe doesn't have as much time. I would't worry! Besides, a good point was made that the best games from these art-pack videos are the ones that are made in the shortest amount of time. Just a simple and fun concept stretched out as much as possible. If someone makes a game that was done in more than the time limit, it's usually painfully obvious.