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daichifob

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A member registered Jan 19, 2020 · View creator page →

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Awesome, creative take on the theme!

I had no idea what I was doing, but I had lots of fun just traversing the city and collecting foods! Wasn't sure where the size concept was though.

Vert cute game :) Reminds me of those arcade games where you have to time things perfectly to get to the top. When I played, it kept giving me more cake even though the tower had already fallen. anyway, great take on the theme!

Really well executed game, but it was a bit too hard for me. The enemies are super fast and relentless XD The size aspect was there but maybe not as central as others.

Awesome concept and very well executed! Good job!

Your take on the theme was kind of similar to mine. So high five! In terms of gameplay once you reach the desired size, you're just kind of waiting for the game to end. It could've been better if there was one or two more mechanics introduced to keep it engaging.

I found the levels required too much dexterity for my liking, but the take on the theme was really cool.

great interpretation of the theme! simple but charming and enjoyable!

what an awesome concept :) beautifully done too. 

Really awesome game! Super fun. Katamari but Tornado version :) 

Thank you for playing! Agreed, the controls can be challenging at first and having the instructions in the pause screen was a lazy way to deal with it :P I'll figure out a good way to introduce new players to the controls. 

Thanks for playing! ok noted, I'll see what's going on there.

yeah you should be able to just jump or move out of it but maybe it's a bug... I shall look into it

Thanks Simon! Yep I'll be sure to convey the controls in a better way for the full game XD. Ok so the red portion is lava so it damages you if you stand on it. It introduces platforming and increases the difficulty the more you let the planet take damage. I guess I should make that clear too!!!

Ok noted, it might be the laser turret... you have to hold the left mouse button to shoot.
Anyway, thanks for playing! 

hey great job on releasing the game! I like the idea behind the mechanic of having have to stop the mace at the right angle to kill the enemies. It's way more interesting than just shooting bullets toward your mouse. Lots of timing and angling involved. good job!

Thanks :)

this was actually so fun !!

lovely! I would've liked an autoplay function and maybe the colour of the blocks responding to the # of neighbours but other than that awesome and smart like always!

man you have 150 IQ? I envy you..

Thanks for playing :) 

Sounds like an awesome jam!

yep it's getting super busy for me too so gamedev might have to be on hold for a while.

moving is hella stressful - good luck!

Thanks Cam! I shall keep going :D
I hope to see some new stuff from you sometime ;)

It's pretty short - maybe 5-8 min, even less if you are fast!

:):):):):):):):):):):)

holy molly my hands were sweating!!! now this is how you make an engaging, scary horror game! Everything from the shrinking vision to the elevating sounds, they worked beautifully to create a chilling experience. thanks I learned a lot!!!

Really innovative concept. Liked the mechanic of moving the towers which is something pretty rare in TD games. good job mashing two game concepts together in an engaging way! 

That was a very creepy but enjoyable experience! The glowy look gives the game a dreamy, spiritual feel which is perfectly suited for what the theme. And the sounds!! they gave me chills and were effective in elevating the atmosphere. great job :)

very creative concept and well executed too! good job :D

Hey thanks for playing even though I didn't have time to put a downloadable version yet!

As a fan of TABS this was really enjoyable. The fact that you can control priority made the game that much better. always kill the bone throwers first! 

All in all, a really fun game - great job!

solid game. It is quite difficult but loved the unique controls and just overall polish of the game.  Good job :D

really engaging game! I didn't find a use for the red icon, was the blue icon supposed to consume red instead of orange? anyway had to try a couple times to get it right. Super fun and polished! Great job :D

hah this was pure bliss - loved it from begging to end. Cute dialogues and juicy juicy vfx and sfx. Great job :D

Since I'm not so good at chess I'm glad the AI does the thinking for me! When you pull off a combo, it's super satisfying. Really really fun and creative game, good job :D

Thanks for the positive words! That is the last room and it is quite hard...

will do! I personally avoid games I have to download because of the hassle but do you prefer them?

Miz Jam 1 community · Created a new topic Hidden gems
(1 edit)

Help a brother/sister out and check out these games that are in need of ratings. There are a lot of great games that just aren't getting the attention they deserve.

https://itch.io/jam/miz-jam-1/unrated

:)

nothing creepier than people who don't stop smiling.....

:):):):)