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It's cool to play around and make your little Eden, but I wished there was some more interaction or consequence to the elements the player placed in the area.

Example: grass could attract cows, but too many trees would eventually spawn wolves that could eat the cows, etc.

(+2)

Yeah there were a couple of things I really wished I could've added to make the game more consequence-heavy, but unfortunately just didn't have the time to. I might add some more to the game after voting ends.