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(+2)

Pretty good atmosphere, the music especially sells the "noire" mob story vibe.

I really like the presentation as well,  and the pixelated portraits using photos really look like something with the PS1 style, the story is gripping, and there seems to be quite a lot with a ton of difficult decision making.

The only issue i have , at some point when you get up to 4 simultaneous missions , when you don't have a large enough crew, you can't seem to juggle them fast enough to multitask since you have to go drag and drop them, maybe this could be improved if you could queue your crew members to multiple tasks and only have the stats and rng decide the outcome.

In the end even though i didn't get that far and ultimately got shot :p , i really liked it !

good job to you guys :)

(+2)

Thank you very much for playing and for this detailed feedback! We are glad you enjoyed the atmosphere and story, that what we wanted to focus on!

Your queue idea is really interesting! At the beginning, we wanted to make it impossible to do all the "non-story" missions, but we changed our mind during development. But I guess you're right, some more thinking about this game feature is probably needed!

Thanks again!

well only sharing my thoughts on the game but glad to be of any help, even if i'm still quite a noob XD

(2 edits) (+2)

Actually you can do almost all missions. The trick is to do missions with the less people first (to avoid the time penalties you get when you go to mission). Also the mission completion timer reset when you drag your second or third character to the mission, and you can use it to save some time while waiting for one of them to finish another mission. And last, since you get the penalties if the timer is out and nobody was assigned to the mission, better put one character from the wrong type than nobody.
But the multi-tasking idea is nice, I like it :D
PS : Obviously this is easier if you managed to recruit all NPCs and avoid losing them ^^

(+2)

Oh i see... i didn't try that approach, and i was more trying to always have the "suited" crew member doing their specific job, and filling the slots if it was a multi character mission every time :p then again i'm not good at either strategy, puzzles or in that case management XD