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Thanks! I was thinking about making it a puzzle / adventure game (like switching between Link to the Past Zelda and 3D zelda), but it was hard for me to think of meaningful puzzles that would require switching. I may try make another puzzle prototype with this mechanic though !

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making puzzle games blows my mind, i've no idea how to go about doing it! but it would make an interesting mechanic if the different views literally give you a different perspective on how to solve the puzzle. I'd play it!