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Thank you so much! Definitely a full rope physics system and not just a bezier curve haha

(1 edit)

Hahaha gotcha, it was nicely done though and it gave me that impression. Line Renderer though right?

Didn't make this in Unity so no Line Renderer here, it's just a little bezier curve class which generates a list of points and I'm drawing quads between each point to emulate a line. Works well enough it seems!