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Saprophagous Shepherd's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.790 | 3.906 |
Concept | #4 | 4.123 | 4.250 |
Use of the Limitation | #5 | 3.638 | 3.750 |
Enjoyment | #7 | 3.517 | 3.625 |
Presentation | #8 | 3.881 | 4.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Visual Studio 2019, Ableton Live, Paint.net
Cookies eaten
idk it was a bag of cookies so like 25?
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Comments
Very complex for a jam game, the systems are impressive!
Great concept, and very smooth execution! Quite deep too for a 3 day jam. Kind of a small thing but i really liked the "rope physics" when you put animals on leash! Great Job, Followed :)
Thank you so much! Definitely a full rope physics system and not just a bezier curve haha
Hahaha gotcha, it was nicely done though and it gave me that impression. Line Renderer though right?
Didn't make this in Unity so no Line Renderer here, it's just a little bezier curve class which generates a list of points and I'm drawing quads between each point to emulate a line. Works well enough it seems!
Very nicely done, it is so much work for such a short jam!
My only comment is that there are many subsystems in game, so ideally you should consider adding the "how to play" closer to the gameplay sections.
You have a very rich project here, you should iterate over it!
Agreed, adding instructions/tutorials during actual gameplay would've been preferable, sadly by the time we'd reached a point where the rest of the gameplay loop was completed we didn't have much time to get everything else done. Thanks for the feedback!
Awesome game! Great idea
Spectacular art and concept!
This is an awesome game, way too hard for me, but an awesome game! Great job! 😁😁😁
Yeah it is pretty difficult haha, takes some strategising to make it far in. Thanks for playing!
Cool concept ! Can you please check out my game because it has no ratings. It's under the comment. Thank you!