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(+1)

I like the idea, and the visuals look nice at first, but then you realize you can't differentiate between different levels of elevation. I never managed to get past the warrior, because every time I controled it I went through the gate and wasn't able to do anything afterwards. I wish restarting would get you at the beginning of the room instead of the beginning all the game.

Getting stuck after possessing and then leaving the level is a known bug. If you wait a few seconds after you get stuck and then try to go ghost again you'll get out of it.

I wanted to add checkpoints but I just didn't have enough time :P

Thanks for the feedback and thanks for playing!