Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think the issues were because of the higher level. Maybe the timer counting down too quickly? 
Yea the "self love" animation I think you understand that one. The other was a kind of almost vibrating motion, as if doggo was having dificulty making a choice. With this issue I could very slowly still move. 
As for the secret passage, I did "find" it but only because I had gotten a hint in the comments. :-) 
I hope your take away from me is that it's a great game and that I really enjoyed it. Only reason I got issues really is because I played it for a while longer than maybe this build intends. :-p 

(+1)

Haha exactly, you went far beyond what I tested myself! 

I see indeed the issue, because you were too high level, the attack timer is 0.1 minimum, but that's still very fast, so I can imagine your pet not wanting to do anything in the middle of the field. Also, because your range was really big (I guess the whole level) your pet can attack anywhere there, I should try to see how it goes in this case. Technically, the target is chosen by checking your range area, taking the first enemy in it, if there is no enemy then it chooses a breakable environment object (a tree).

Thanks again for your feedback. Thanks to you and the other comments I have a few ideas on what to improve now!

(+1)

Happy to help :-)