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Have to say, it's a really cool game... I didn't make it through even though I've seen the ghosty boss ^^

Overall very polished took me a while to understand how to fight against the spear guys but once u figure out it's "doable" ^^

Still very challenging which typically is a good thing but I would have loved it and probably at least made it to the end of the game if there was something like a checkpoint.

One problematic thing is that 1. Your sword gets disabled when you get hit (which by no means is a "bad" mechanic, it's just a bit frustrating but okay) and 2.  You can't push enemies away or go through them. Combined with 1. this sometimes leads to undeniable death especially if you get surrounded by multiple enemies or get stuck in a small room (f.e. the toilet room?). You pretty much just can't escape and since you can't hit the enemies once you get hit once you're pretty much done ^^'

Still very fun to play and cool attack schemes :3

(+1)

Yeah, pretty much everyone finds this game difficult. We were aiming for it to be difficult, but I think as a result of lack of play testing on my part, we didn't really have a chance to gauge how difficult we made it until the last moment. And as you mention, it's sort of a combination of things that make it way too hard. I probably should have just went ahead and cut some of the more egregious issues before submitting, but meh, it is what it is. I'm still fairly happy with how it came out, especially since I didn't have time to use the full 48 hours to work on this. 

Thanks for the feed back! This has been my first game jam I've ever completed, and it's been a lot of fun and really insightful. I'm impressed by the amount of really in depth feed back are willing to give on so many games, haha. It's really quite a cool experience.