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I finished by exploiting velocity I think .. I gained so much acceleration the ships weren't able to hit me even once by just going left and left and left ...

Super interesting take on an old classic! Impressive work for around 3 hours.

The music didn't loop properly which was "mildly annoying" but it did have music and this somehow added some sense of "impending doom".

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Oh boi that means the velocity cap broke. originally it was going to be fixed because i was adding in homing missles, that if you exploited velocity you would just run into but i ran out of time. Last few minutes i slapped a velocity cap but i might have broke. oh well. also about the music: I decided to challange myself to make everything by myself and lets just say im not a good musician or artist, but for 3 hours 9and my 3rd comeplete project) im satisfied. still, im updating that once the jam is over (unless we can update during jam, but i dont think we can

Well things like this happen :D

I'm also .. let's say artistically challenged when it comes to music, so extra prop for creating something on your own!

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I actually pinpointed the problem i coded the entire velocity cap it works, but i forgot to slap the script on the player game object. I still have 3 sec dev time wich is  enought to slap it but i dunno if im allowed to so i asked in discord. Weather im allowed or not, im still quite proud of this. Thanks a lot for playing! (Btw if you have time oyu might wanna try to beat it no speed exploit, its a good challange