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... Wow! It looks so professional! No exaggeration, no kidding around! This is hard to imagine that a whole team didn't work on this. And in two weeks no less! Without softlock? No game breaking bugs?This is astounding! This is shocking! This is everything you want ending with -ing! This work... is DIVINE! I have no other words! The world, the characters, the gameplay... Everything works! But not only does they work, but they work really really well! I-I am at a loss of words right now! Really congratulations for pulling this off!

Now the thing is... I did notice some points that were off and I'm going to point them out.

- Josephine disappears after you give her the Anaconda Toxin to recruit her and keeps talking and doing stuff as if she was still there.

- When you advertise a bug when showing off the skill cost is quickly noticeable.


- There is some problems with the text.


- There is some stuff that are off in the some of the maps too.


And that's it. Honestly I have nothing else to say. Again, this is godlike quality work for a two-weeks game jam.

Good luck for the game jam, you have all your chances! And good luck for your projects as well! ^^