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2-3-4) These are all really interesting suggestions. I just don't know yet how much I will do this project. This is my second project on Unity (first for browsers) and I am already terrified of the code and architecture. For now, I am using it as an experiment (game mechanics, interactions, damage types, physics)

5) I dont use discord) Anyway, its better if everything is recorded here as a public forum. So I can get back to these ideas (if I start working on ergonomics and interface)

I should say it looks very solid for the second one, so i hope you won't drop it half-way to perfection or at least use your knoledge for Part 2 of it at some point :)

I like the first project more - this is complete and I did what I wanted (here I have not updated the version - but steam has an up-to-date version: https://store.steampowered.com/app/1349920/Caterpillarnoid/

Orkicidium it's much harder for me.

I hope so too)

Hmm, not into arcanoid atm but it reminded me of some very old game i liked at some point of my life, so will try it out 🙂

Orcs have great potential in terms of gameplay and depth, so i hope you'll continue work this way.