The walk behind is a tile. There was a modified code posted in 4.5.6 that I think AllDarnDavvy figured out in August. I do need a dash, I hadn't even thought of it. I also want to refine movement, some of the enemies are very fast, which is why I slowed down "Fiona" I did notice a few misplaced background sprites, also I played last night on Fcuex and it crashed late in the game. I would definitely recommend MESEN as I used it exclusively in testing.