I haven't, but I've thought about it. I'd like to come back through and punch up the graphics a bit and rethink the music, and expand the map.
voltopt
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The walk behind is a tile. There was a modified code posted in 4.5.6 that I think AllDarnDavvy figured out in August. I do need a dash, I hadn't even thought of it. I also want to refine movement, some of the enemies are very fast, which is why I slowed down "Fiona" I did notice a few misplaced background sprites, also I played last night on Fcuex and it crashed late in the game. I would definitely recommend MESEN as I used it exclusively in testing.
Funny thing, my four year old wanted to make a game about a mermaid. I started, shared some screens on the forum and someone mentioned the Little Mermaid NES game. I have played many NES games, grew up with it, but not that one! So I bought it off eBay and fired it up a week ago and luckily, the mechanics are different. Ha, I had a bit of anxiety. Honestly all underwater levels, TMNT included, are anxiety inducing!