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That's quite an original game we have here. I didn't won, but I did gain some points. For those who want to try and win, good luck, this is not obvious.

Personally, I think it is a game that deserves to be checked out. You are quickly brought into the story. There is not that much variety in the story between playthroughs, so you will probably be surprised once and that's it, but it's enjoyable for what it is.

Now, let's go into my critical points.

- Already noticed, but I'm going to say it anyway: the text doesn't have room to breathe here. Beside, they display characteristics that aren't necessary for the game. Why there is a Stamina, Charisma and Anger stat? From what I've seen of the game, nothing would change if this information wasn't displayed at all.

- When entering a door, we can notice the top of the head exceed the door. When I want to do this kind of effect, my way to deal with the problem is to make the character invisible before the door closes so it gives the illusion he is really entering the room.

- The luminosity in the underground is inconsistent.


- The text overflows out of the message box when you obtain the document in the library.


- The librarian spilled the beans very easily for her illegal activity. Wouldn't that risk to make her fired and have criminal charges? Why would she trust the player so fast?

- Mister Austere either transforms or down right disappears when I interact with him from a certain angle near the end of the game.

- Speaking for which, this is when I noticed the character sheet doesn't seem to be properly optimized. It looks like there is sometimes a line of pixel messing up (see screenshot above).

And that's it. Except for that, there is no major issues. An original gameplay, an intriguing setting... People will certainly have a good time with this game! ^^

With that said, thank you for this experience. And good luck!