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Well done.

And totally inspired by something vimlark did in an earlier video of his. ;)

I like it.

My only complaints are:
-Characters stop on every block even if you hold the direction down.
-That animation pop whenever you are holding down the button to go a certain direction.

(+1)

Ah, thats because of the lack of time to do animations. We only had time to create idle animations for the front, and thats why it changes back to that every walk. Walking is based on a grid system, so the animations were separated. I will be sure to make them continuous after the jam. Thanks for the feedback!