Neat pretty engaging gameplay, regrettably held back a lot by the presentation (not exactly in the 'why doesn't it look 'pretty'' sense, but bad font choice, distorted interface elements, difficult to parse important information, etc).
-My favorite part was the general pacing of combat. Even though I'm not too much a fan of the wide range of values that can come out of basic D&D like combat, when not there for the purpose of drama/story among a group, the movement range/abilities/dash/combat etc actions were fun.
-As mentioned at the start, this really needs an overhaul of the interface and visual presentation. Personally it's not a matter of wanting it to 'look good', just be more presentable. The font is the first thing that needs to be changed. Then the general elements like health etc need to be more readable.
It could be a lot more enjoyable with the content that exists with some more tweaks.
-Also agree a lot with everything HelperWesley said, super nice work for the time you had, but as far as the current experience, it feels lacking polish and revisions that could really it be fun for more than the one quest I stopped after.
Viewing post in Loot Retrieval Squad jam comments
Thank you for playing our game!
Yeah I understand that the instructions and general presentation of everything is a bit messy and rough around the edges. I can certainly see how the health bar and a few other aspects being more visible/clear would improve the gameplay. The game really does lack playtesting and polishes, and might be something we'll work on in the future. Thanks for the feedback!