Hi!
I wanted to ask you a question during the game jam stream, but my internet connection was bad and I missed the first part.
How did you make the online highscores? Where do you store the data? How do you access it?
I used this GPU-based line of sight lib: https://github.com/EntroPi-Games/GPU-Line-of-Sight
It uses a similar technique to shadow maps and uses the mesh bounds for triggering visibility callbacks.