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This game is really cool! One thing I can definitely tell had a lot of effort and care put into it was the design and look of the stage. The curved oval shape of the arena works really well with the balls each player launches and provides for a fun and unique placement of the goals. Another thing I could tell had some thought put into it was the despawning of the balls after a while. I was thinking before I started playing the game that all the balls would start to crowd the arena but you definitely thought ahead there and made sure they went away after a while. One thing I think would help out this game would be either cooldowns or different shooting options for the players. This is because when I was playing I found that each player could just spam their shot and the players would sort of reach a stalemate with the ball increasing until it was too big for the arena to hold.  I also had to look around in the project to figure out the controls, so maybe just add a debug at the beginning to let the player know what they are. Something I think did end up working really well was the feel for shooting the balls. It feels very satisfying to shoot the balls, and I am afraid that adding a cooldown might subtract from that. That being said I still think something needs to be done to combat players always reaching a stalemate.  Great work Ev, excited to see more!