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(+1)

yay thanks for playing shibey sempai.... <3  ... hearing compliment from you make me quite happy .... and somehow embarrassed, ye kinda sorry ... for you know ... a very rushed game and crappy game.

the bypass on the boss was intentional but... well most people cant figure out how defeat the boss so able to cheese it is more fun than trying figure out... so i totally leave as it is ... not because im lazy not at all lol.

(+1)

Hey, jams are all about rushing and seeing what you can get done in a tight deadlines! And considering that, I wouldn't call this crappy at all. Commercial games (indie or corporate) take years to polish and perfect. For such a tight deadline, this came out very well, especially in the art department.  Take pride in that! :)