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(+1)

And I forgot to mention a small detail: you added a linux build on itch.io, but marked it as a android!

(1 edit)

Thank you very much !

To be honest, I couldn't find a way to shoot while running so I opted for a state machine in order to correctly display the character's animations. That is why when you shoot, the character stops and it slows down the movement - something I don't like too much in my game by the way. I need to figure out how to deal with this.

I also found  during my tests that the conditions for victory weren't right, but I didn't have the time to correct them.

The controls for the QWERTY keyboard have been forgotten but that's something I'll take into account in my next games!

PS: I fixed the Linux build ;)