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(+1)

I like this one! love that your the commander of a force and you have to plan you moves to that your forces can defeat the enemies in the level. Loved the execution, a few things I suggest, the menu intro was cool, but a skip to end the animation straight to the end would help, as it's not quick xD. That and the tutorial could be a little more interactive to better explain the game. But given you worked alone on this, you did an amazing job to make what you have. Well Done!

(+1)

Thanks for your comment! 
The Tutorial is definitely a symptom of time.  Both the Menu and Tutorial kinda fell victim to optimization, after making the full world map the game was down to 20 FPS which was unacceptable so I focussed on that. I ended up only having around 3 hours so I had to kind of rush them sadly.

I had planned to have a proper interactive tutorial to learn the controls as well as some dialogue to convey the goals of the game clearer and will probably add that once the Jam is over as well as some more Unit Types and a proper final Boss.