Thank you! So happy you enjoyed it. We are big fans of the genre and decided to pay tribute to all our favorite things. I think the key to reaching the deadline, aside from good communication and team work, was focusing in a very tight gameplay experience. Had to keep it sweet and tight. Honestly several features were thrown overboard for the sake of offering the most balanced and rounded experience possible. But of course, the idea is to continue developing the project further post-jam! Once again, thank you for your feedback!