> I take it there is nothing different about the Unbuntu set up on such as a modified unit set
Hmmm... yes - I've changed the air transport on both independently loaded machines to distance 3 for 8 moves which is pretty much standard for me now. I'm virtually positive that I did NOT name the unit sets the same... if I changed the name at all.
> Do you have a mirrored player account on that machine...
Not sure what you mean by this. I've created an account named "Gary" on both machines. Never imported or exported any accounts.
> If you run it again to get the error.Send me the the data in the log dir
I can send the whole file, but I looked at the most recent one and it has trouble at the end with (surprise!) the air transport:
AIService: Adding MM:EDIE complete 1 entries
AIService: Adding AI:Expand
AIService: Adding MM:Expand complete 2 entries
AIService: Adding AI:EnhancedStandardAI
AIService: Adding MM:EnhancedStandardAI complete 3 entries
FrontGUIManager: DebugLog_.txt
GameLoader: UDB Key: 3_Move_Air_Transport
GameLoader: Exception: System.NullReferenceException: Object reference not set to an instance of an object
at com.kbs.empire.newengine.data.data.APGHPJGLGIJ..ctor (com.kbs.empire.game.id.MJMBAOIDJHH FDOBCGHAGDK, LMHNANPEPGE EAMOKIGKCIA, LMHNANPEPGE NLJBJGBKCBJ, com.kbs.empire.game.unit.FGAMHEJMFML HPJNMOFFNDL, com.kbs.empire.newengine.data.terrain.JABMMJLCGHP AAEMJDBPDOP, EJKPFBLIHNC ONCGPNNBLDC) [0x00000] in <filename unknown>:0
at com.kbs.empire.newengine.engine.ODCCHHMODIL..ctor (com.kbs.empire.newengine.engine.PIGMHDLFDPJ GEPBGBLKKOC, com.kbs.empire.game.unit.FGAMHEJMFML HPJNMOFFNDL, com.kbs.empire.newengine.data.terrain.JABMMJLCGHP AAEMJDBPDOP, com.kbs.empire.newengine.setup.HAOEECGPAAN BIENDGNKKCJ) [0x00000] in <filename unknown>:0
at com.kbs.empire.newengine.start.EDOCHIGJAIB.run () [0x00000] in <filename unknown>:0
at com.kbs.empire.newengine.data.data.APGHPJGLGIJ..ctor (com.kbs.empire.game.id.MJMBAOIDJHH FDOBCGHAGDK, LMHNANPEPGE EAMOKIGKCIA, LMHNANPEPGE NLJBJGBKCBJ, com.kbs.empire.game.unit.FGAMHEJMFML HPJNMOFFNDL, com.kbs.empire.newengine.data.terrain.JABMMJLCGHP AAEMJDBPDOP, EJKPFBLIHNC ONCGPNNBLDC) [0x00000] in <filename unknown>:0
at com.kbs.empire.newengine.engine.ODCCHHMODIL..ctor (com.kbs.empire.newengine.engine.PIGMHDLFDPJ GEPBGBLKKOC, com.kbs.empire.game.unit.FGAMHEJMFML HPJNMOFFNDL, com.kbs.empire.newengine.data.terrain.JABMMJLCGHP AAEMJDBPDOP, com.kbs.empire.newengine.setup.HAOEECGPAAN BIENDGNKKCJ) [0x00000] in <filename unknown>:0
at com.kbs.empire.newengine.start.EDOCHIGJAIB.run () [0x00000] in <filename unknown>:0
FrontGUIManager: DebugLog_.txt
Closing Log
So, I guess the question is, do you really need the whole thing given the above? The archive files themselves are not that big (2.5 MB). I'd just started the game and hadn't played very far. If I lose the game I won't fall into a fit of despair or anything. I might have a 2nd glass of wine though... :-)
Let me know how/if you want to proceed...
Thanks!
Gary