thanks so much for the feedbacks!
yeah there's a million bugs haha! I was a bit ambitious for a first game jam...
So... for the wall jump, the trick is you dont want to loose the "momentum", meaning you dont want to wait for the cat to slow down before jumping. But that's a bit tricky and I might change that because I think most of us are expecting the jump to be the same strength no matter the initial speed.
I was about to add some subtle explanations in the tutorial part.
For the spawning and invincibility bugs, I have to look at it, it happens so randomly I have no idea for now. It happened even before the deadline but I didnt have the time to fix it.
So many stuff are unfinished, like the first enemies, there's just floating cubes haha...
I wanted to do an intro too to explain a bit the story. Anyway.
-- interesting for the Linux build. I couldnt test it so, good to know!