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(1 edit)

Yes very hard indeed :)

Perhaps with a batch of hitpoints I could stay alive more than 15s. (But I'm notoriously not good at platform games)

I'm impressed you could code the different boosts in such few time. Bravo!

Thanks! I was definitely happy to be able to get a couple of different combinations of power ups and ammo types in there. 

As far as hit points, it's something I debated putting in. Maybe it's something I can try with some after jam updates.