Yes very hard indeed :)
Perhaps with a batch of hitpoints I could stay alive more than 15s. (But I'm notoriously not good at platform games)
I'm impressed you could code the different boosts in such few time. Bravo!
Thanks! I was definitely happy to be able to get a couple of different combinations of power ups and ammo types in there.
As far as hit points, it's something I debated putting in. Maybe it's something I can try with some after jam updates.