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(1 edit) (+1)

You say "Jack the killer."  After reading the day 14 story, Jack might not yet be murderer...the new day 12 of the other story line I agree that he is the murderer...but is he working alone?

There is the part that he asks you about the butler, and when you tell him he is alive and well, he gets gloomy...as if he was expecting him to be dead.

What I will give you is Jack definitely seems to be an evil character and could definitely be the cause of future killings.  He also is seen on the phone relaying information to someone (I assume someone in Orlando's family).

If anything, this tells me more that it is probably Orlando.

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You're completely right, my bad. It's just funny to call him as „the killer“ because it reminds me of „Jeff the killer.“ He is more as a hitman if any. He's not doing it because he wants to, he's paid to do it (as you already know). It must be a family the Hammond family had set against themselves. I have no clue what family it could be but I agree Orlando's family is a prime suspect with their „questionable acts and past.“ 

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I firmly assert that there's no cliffhangers as of yet. While yes, things might leave on a tense note, or perhaps leaving you wanting more, in any given update the immediate resolution of the scenes takes place. Even in Path C and D here with Dave going into the woods with Tyson.

A cliffhanger would be cutting to black as Dave's running through the woods and you don't know if he's escaped or not.

To clarify though, did you play through Day 14 as well?

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OK, it depends on how you put it. With the new information, maybe the question of Tyson presence isn't as much of a cliffhanger as I first thought. On one hand, it wants you to continue, to see what happened in the end. On the other hand, it's like the option with Sal. If you want him dead, he will kill himself. Or will he? Now we now that he WILL kill himself but before the update, it wasn't a cliffhanger but yet there was that feeling of you wanting to know Sal's presence even here. So I guess you're right.

Yes, I've played through Day 14. The ending could be a cliffhanger but for sure isn't a one. Yeah, the characters reference the next day as „a hard one“ but there's no proof, no event or basically anthing else that clearly concludes the day with information yet to be clarified. It's just emotional but reassuring that there's still HOPE among the group. Right? 

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Essentially.

I've said in the past that there'll be a total of one cliffhanger in the game's production given how/when it'll need to be done and what's feasible within one month's worth of work. If you think what we've seen so far is a cliffhanger, you have no idea given what's coming up.

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I get it now. A cliffhanger is a tense moment at the end of a story. That means that only Day 13 had a cliffhanger because it ended on a tense note right away... uh, me sometimes... unbelievable. At least I have it all clear now. Will come in handy later. Thanks for the clarification!

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As I said originally, per my definition and how I've been pacing the plot there have been zero cliffhangers.

Noted. That means that there's still a bigger problem ahead of us and... I should really pay attention and rethink next time I comment something. I wish best of luck!