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Thanks for the tip, I will be sure to. And with the experience, I have a better idea of what exactly I can do in a given time. 

Godot. I almost chose Unity, but my area had really bad internet speed, so I was forced to use Godot. So far though, I have really enjoyed it, so I am going to stick with it. 

Perfect. Remember that the best engine is the one that we know the best and the one that we can extract 100% of it for a quality project.