Thank you, definitely my biggest take home from this was the importance of user experience, and having smaller level's would definitely have been a good way to introduce the mechanics to players, as well as cleaning up the UI so you have a better sense of what is important. And I would definitely be getting involved in more Game Jam's, let me know if you have any good recommendations!
pixelelf21
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It's almost time for your 10 year hibernation! Get food and go to your winter burrow. For BenBonk GameJam 2.
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Thanks for the tip, I will be sure to. And with the experience, I have a better idea of what exactly I can do in a given time.
Godot. I almost chose Unity, but my area had really bad internet speed, so I was forced to use Godot. So far though, I have really enjoyed it, so I am going to stick with it.
Don't Eat My Mind You Stupid Monsters! jam comments · Posted in Don't Eat My Mind You Stupid Monsters! jam comments