I'm so glad you chose to revise this game because I was drawn in by the story and the characters back during turn-based jam. You have certainly improved it and I hope you will continue to do so. As it sits, the fights take too long and aren't very interesting. The UI during the fights is sound once you figure out how to use it but not intuitive. I'd love to see the Mom character teach us the UI explicitly. The potential in this project is vast. Do keep at it!
Viewing post in Unruly King: Let's save a princess! Prototype jam comments
thank you for playing!
The mom fight is meant to be a tutorial... eventually. I've just never done a tutorial before, so I'm having a time of it fitting the thing into the battle. I didn't want to make it a scripted fight, but I may have to.
My plan in to implement tooltips to help with the battle UI and to add more movement to the battle sprites. I want to give them all attacking and damage animations. I also plan to make the battle effects more flashy, hopefully the changes will make the fights more interesting.
Thank you again for playing. All your feedback is extremely helpful in knowing what areas I should tackle first. This is a game I plan to see through to the end!