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I really loved the game! It was fun and made me smile a few times c:

Be careful: do not read the rest of this review if you haven't played the game, it contains spoilers :)

Visual

The game looks nice, I love how you were able to use assets in 2D and 3D for the game, depending on what you play, and it looks consistent c:

Sounds

Nothing to say on that part, it sounded good, maybe just a BGM for the pong would've been nice :(

Tutorials

There are tutorials and that's great, but a few things are left unexplained, and it's bothering when you miss something because of that. I mainly encountered the problem on the last part. Nothing too bad, though

Gameplay

  • The pong feels a bit weird sometimes, but hey, that's pong so that's fun :)
  • The power ups in the first part are too hard to catch, you're too fast and once you see them they disappeared :( maybe have them move slightly slower than us?
  • I liked the concept of the last game, but it was somehow too hard, the frequency is a bit too high imo. And having the game aim alone was kinda boring, I wish it was aiming where I was pointing at

Fun

I had lots of fun playing the game, made me laugh a lot, mainly the animation of the pong c:

Bugs

I encountered bugs in the last part, where you could break what was on the counter, creating:

  • Bugs in the numbers shown on screen. It doesn't decrease when you break something on the counter.
  • Bugs in the victory screen, I happened to break the last cup often when putting my last item, having the screen fade to black as if I won, and then showing the menu once again.

If you're too close to an object, the gun goes through it and won't shoot it.

Theme

Definitely in the theme.

(+1)

Thank you so much for such an in depth review! Glad you liked it even with the flaws.  All I can say is I completely agree that it lacks exposition, it got skipped due to time. And the idea was that the gun would act on its own but that you could fight it, it kinda works but didnt manage to perfect it :)