I asked myself the same question while playing. It certainly depends on what your goal for the experience was.
Personally, I found the time to kill quite high and wanted enemies to die a bit faster. I imagined it would be more satisfying to have more deaths happening more often (even if the overall challenge remained the same). Especially because you have this cool effect where you can knock about enemy corpses :)
Thinking of it another way: I'd rather have double the enemies that die in half the time.
I'm still pretty new to game design, so I may be suggesting nonsense.
Are you asking because it's something you were considering?