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Hey there Curturp! I'm Linus, the artist on the team!

Thank you ever so much for the praise, I honestly never expected any responses quite like this! I can very much agree with every single point of feedback you've provided here and most of it was actually discussed during the game-jam itself, we just never had the time to take care of it.
And the flying away enemies were definitely not intended! But perhaps one of those happy accidents we should expand more upon haha!

We've done a little bit of messing about with the project after the jam and we are considering futher developing it, controls have been tightened and those horrid keybindings are gone and the combat will surely see a lot of tweaking, more feedback on attacks and we gotta get rid of those as you mentioned bugs where animations would play and wouldn't.

Again thank you ever so much ^^ Your critique was extremely well laid out and super helpfull!

I'm really glad to hear you guys plan to further develop this idea. I definitely can't wait to play this one again!