Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I got to play your game, first off, the game looked good, when the scenes where lit up, most of the time on the dark, it didn't really looked all that good. the mushroom enemy kept glitching big time, i played the game 3 times, and he always kept glitching through walls, or in air. then the game just suddenly ends, i fall off a cliff and that it, at first i though i needed to jump, but when i tried again, nothing...

the best thing about this game was the art, i really loved it, great job on it

Well the big hole part comes from the fact that in the time of 7 days I worked on the game about 3 hours.
Thanks for the Feedback, tho the Art was from an Assetpack I just coded the player and enemies

(+1)

Was just going to comment the same things, your reply covered me,

well done for making such a nice game in only 3 hours! That's is fantastic! I do not know how to do half the stuff you showed here! (could I ask if you have any tutorials to share? How did you made the lamps light up?)

Since I am also using Godot and new to this, I hope you dont mind me sharing this clip that helped me export my games in HTML5, so more people can play them instead of downloading them each time. Really helps me at jams.

hope it helps!

Hey, the Lighting System is the one GameEndeavor created.

I am just using a area2d with a signal and then do if body.name == "Player":