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(1 edit) (+1)

What a crazy game!

Such a strange premise, and such beautiful art!

The slime artwork was so cool, I filled the floors with it instead of cleaning them hehe!

Can I ask how you programmed the slime to appear and the arrows to show on the path?  I suppose its grid-based and you cover the tiles? (its Godot, right?)


Well done! Going to play some more to see if I can figure it out.


PS: Couldn't seem to find the Duality theme. Is it the: Snail-Brush?

(+1)

Thanks for the nice comment! ^^

The slime is created when the character moves and is positioned at the characters location. It is a sprite with the same size as the floor tiles (64x64). 

The 'Duality' is the irony that you play as a cleaner, but you also make the place dirty with your slime. It's a bit out there but it is what I came up with  ¯\_(ツ)_/¯