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(1 edit)

I have now uploaded a new version that adds a “BmFontToYY23” converter for 2.3 - as you might imagine, drastic project format changes in GMS2.3 broke basically every tool that deals with project/resource files, and many of mine aren’t exactly popular,

so it can be hard to find a few hours per tool to update them for 2.3 compatibility.

Thanks a lot for the quick fix and no worries!

Hey Yellow, I followed all the steps, but I'm still getting the 

-Error: Could not find a project for the resource file with the file created by BmFontToYY23

You would be using it on an empty font that is already added to a project - GameMaker won’t let you “add existing” resources that aren’t in a project anymore.

Thank you for your help Yellow!  Very much appreciated, I'm excited about it.
So I followed the steps of the tutorial, dragged the fnt file to BmFontToYY23 and got a .yy file. 
First I tried dragging the yy file into the project and got the error
Error: Could not find a project for the resource file with the file created by BmFontToYY23
Then reading your response I created a font with the same name and replaced the files inside with the ones generated.

It came out garbled sadly.