Thanks for your kind words. When I was planning the development time I thought it would be the second biggest system (after the mixing itself). But in the end it took me less time than expected. It was around 1,5h but I already knew how to do it properly because I used the same system in one of my previous games. Sadly, I wanted to have an option to drag it back from cauldron but I stumbled on some issues which I did not have time to solve.