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Overall it was a really creative idea with the vision control and sanity! One thing ive been commenting on a lot of platformers is, if you have platforms and especially moving platforms, try and zoom out or arrange your camera so that people can see where they are landing  at the bottom of the screen instead of the jump dragging the camera up so the ground is out of view, it can make the landings a bit frustrating. But I liked the atmosphere of the game and visuals were nice

I see what you mean. I think I didn't realize the player wouldn't know where to go to the bottom since I myself know the placement of the platforms. Plus, I should really research more about platform mechanics. Thank you so much for your feedback!