I really liked the idea of this game. I get the feel you were going for with the design, but I think it was just a little too much to have the puzzle buttons be one-time-use along with the difficult jumps from the platform aspect. If it was just the puzzle aspect (like the first level) it wasn't as frustrating to restart if I messed up the puzzle, but that second level was just really hard to do between trying to platform and remember the order to press the buttons (especially after finding some of the buttons were hidden). Overall, it's soooo close to being a really great game!