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The game was great, there are alot of less and more in the game, really fitting to the theme, the music is intense, the sound effects were on point, the only thing i could give feedback on is the enemy hit impact, when they got hit, a text indicator said how much damage did you do, i felt like this is a bit too less, make the enemy turn to red, add some little animations or whatnot, and when the enemy dies, create some lasting particles on the ground for a few second, the screen shake was a nice addition, really adds to the atmosphere as the time runs out, however i also feel like the time limit itself wasn't that big of a deal, the vampire necklace made the damage to health tradeoff too much of a benefit in my opinion, maybe make the enemy respawn time longer so we have to search for other rooms. Honesty im feeling like nitpicking, its a really great game.

Thanks for the feedback! Everything you mentioned was something I considered doing or planned on doing but ran out of time. I am aware the game is super unbalanced at this point and that is something I will look into more for the future.

Thanks for the amazing feedback!