There's a lot going on in this one. You managed a dialogue system AND an endless runner in a single jam!
A lot of people have commented on the inconsistent nature of the visuals, but I think it adds to the quirky game show aesthetic of the game. There's also a great deal of juicy feedback that makes every interaction the player has feel really satisfying.
The audio suits the feel of the game perfectly, and really adds to the sense of polish on show.
My only real issue is that navigating the dialogue choices felt mostly like guesswork. The effect a dialogue choice had once it was made was very clear, but I was mostly just clicking the buttons randomly, and hoping for the best!