Game version: 0.4.46c
Windows 10 (64 bit version)
I found a weird bug when trying to create a new game. If you turn on childlike character generation, then disable adult characters, then turn off childlike character generation without re-enabling adult characters first, the game still acts as if you have adult character generation disabled even though the 'disable adult generation' box is automatically unchecked when the childlike characters box is. This results in the game not registering adult as a valid age choice for either the player character or the initial slave. You can still select those options when choosing their ages (which as a side note, is also possible if adult characters are disabled without this bug), but both the preview description and their actual in-game age will disregard this, making the character either a teen or childlike instead (even if the childlike option is disabled).
The only way I've found to fix this is to go back into the options, recheck both the 'enable childlike characters' and 'disable adult characters' options, then uncheck the 'disable adult characters' option again. I actually remember running into this glitch in a prior version of the game, but I ended up fixing it on accident and thus just assumed it had been patched out. I do think this issue should be fixed if possible, as it's a glitch that's both easy to activate for people who like changing their options between save files, and hard to figure out how to fix on your own.
Also, there's a whole host of glitches that arise when you try to load an old save with the new mansion upgrade system, including resetting your food stores to the starting amount, and your mansion overview displaying incorrect numbers or even being entirely blank. Exact errors are not entirely consistent though, and it's pretty clear this is just an issue with how the system is 'repairing' old saves to be compatible with the new version, hence why I'm starting a new game in the first place. I know this most likely not really something that can be fixed, but I figure it should be noted anyways for people who aren't sure why their old saves are all wonky.
Finally, despite listing what I assume are gold prices for mansion upgrades, I am unable to purchase them even though I have enough gold saved up to do so. The game only seems to recognize the 'free upgrade points' as a valid currency for mansion upgrades. I don't know if this is intentional or not, but it's definitely something that confuses me, especially since I have not yet discovered how to get free upgrade points beyond the initial 5/20 you get upon starting a new game. I would show you a screenshot to prove this, but I have not figured out how to get my computer to take them.