from my testing it was 84x48, when i was inside the unity engine itself i didn't have issues if it being in-between pixels, as it seems to be more of a build issue because i had to make it fit inside the game page and not be too small to the point you wouldn't be able to really see what was going on, on some levels, some boxes don't get frozen for a reason and not a mistake, probably should've made that more clear, and i know about the movement problems, that's my bad as i tried to make my own movement script.
either way, thanks for the feedback!